Well, since I've already made it clear on several other sites, I am working on concept art for a game called Calamity: Day of the Damned. With that in mind, most of what I post from now will be concepts and other things for that game! It will be made using Game Maker 8.1 and will feature hand-drawn sprites, which will be pixeled by a good DeviantART friend of mine. The game will play like BlazBlue only with six buttons, 10 playable characters, feature a 5 level super gauge, a base HP for all characters, a balanced roster, and your standard one-on-one but still chaotic fighting. Story-wise, it's still under wraps, but I assure you it will keep you on the edge of your seat.
I've been working on the story-line for quite some time now, and I think I like this version of it. I already know what I want for a battle engine, and this whole ordeal will be quite the learning experience if I say so myself. I want to develop a game, and this is my chance to put my money where my mouth is. For now, here is the logo: